FEATURED VIDEOS
WolfQuest Saga is Released!
The WolfQuest Saga is here! The Saga is "the rest of the game," where pups continue to grow through the rest of the year and subsequent years, becoming yearlings when the next litter is born, and eventually dispersing. Time continues to progress through the years until your-wolf dies -- but then you can switch to play as your mate or offspring. (12/9/2024)
Hellroaring Mountain DLC Map Released!
We have released the Hellroaring Mountain map, available as DLC for US$10! Game and DLC sales are how we fund WQ game development, so thank you to everyone who will be purchasing this map! (4/11/2024)
Lost River is Released!
The new reimagined Lost River game map, available as DLC for US$12! Game and DLC sales are how we fund WQ game development, so thank you to everyone who will be purchasing this map! (12/15/2022)
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TRAILERS & RELEASE INFO
WolfQuest Saga is Released!
The WolfQuest Saga is here! The Saga is "the rest of the game," where pups continue to grow through the rest of the year and subsequent years, becoming yearlings when the next litter is born, and eventually dispersing. Time continues to progress through the years until your-wolf dies -- but then you can switch to play as your mate or offspring. (12/9/2024)
Hellroaring Mountain DLC Map Released!
We have released the Hellroaring Mountain map, available as DLC for US$10! Game and DLC sales are how we fund WQ game development, so thank you to everyone who will be purchasing this map! (4/11/2024)
Steam Trading Cards
Trading cards are ready to drop in WolfQuest: Anniversary Edition! Yes, we've finally created a set of cards and other art assets for Steam's trading card system. (4/27/2023)
Lost River Music and Merch
Thank you to all of you who have purchased the new Lost River DLC map! We have now added the new music from this map to the WolfQuest original soundtrack, and also the old Music Extras DLC pack. There are nine new tracks, all composed and performed by Tim Buzza. We've also begin adding art from Lost River to our RedBubble store: the new town sign painting by Rolin, some achievement icons by Loach, and some of the new dream images by Susan. We'll be adding more in the future too. Check them out! https://wolfquest.redbubble.com (12/22/2022)
Lost River is Released!
The new reimagined Lost River game map, available as DLC for US$12! Game and DLC sales are how we fund WQ game development, so thank you to everyone who will be purchasing this map! (12/15/2022)
Lost River is Coming Soon!
The new, greatly-expanded Lost River map is shaping up and should be ready to release soon! The price for this DLC will be US$12 and you'll be able to purchase it from the game via Steam or itch.io, just as with the customization DLC packs. (12/1/2022)
Building Character DLC (and v1.0.8l) released!
Create a wolf with even more character! Cosmetic injuries and oddities based on real-life wolf conditions. Plus ten new wolf coats (five grays and five blacks) inspired by Yellowstone wolves. (5/12/2022)
WolfQuest on Steam Deck
Steam Deck users can play WolfQuest! (3/4/2022)
Where No WolfQuest Has Gone Before
A big announcement today! The Saga continues… 12/30/2021
Slough Creek Multiplayer Released!
Raise pups in Slough Creek with old or new friends online. 12/16/2021
What's Ahead for WolfQuest
There are more features still to come for WolfQuest: Anniversary Edition! Tommi and Mikko are working on some deep code overhauls that should improve quality and performance of several core systems including AI and pathfinding. The rest of us have been working on smaller improvements and bugfixes, as well as Achievements. Then we’ll get back into Slough Creek multiplayer, which we know many players are eager for. And of course, the bighorn sheep are still waiting patiently to move into their cliff homes. (6/3/2021)
Yellowstone Wolf Coat DLC!
The new Yellowstone Wolf Pack DLC is now available for purchase! It features 15 beautiful new coats modeled after actual Yellowstone wolves! (3/4/2021)
Slough Creek Soundtrack!
We've added all the new music from Slough Creek to the WolfQuest Soundtrack and Music Extras. That’s 17 new tracks (45 minutes) of new music by Ben Woolman and Tim Buzza. The soundtrack is now 80 tracks, over two and a half hours of original music. (1/7/21)
Slough Creek Trailer
Slough Creek is released for PC and Mac as Early Access! 12/30/20
Slough Creek Release Date!
Slough Creek will release December 30, 2020. (12/20/20)
Slow Creek
It may seem slow, but we are actually making great progress on Slough Creek. Why we don't have release dates. (10/29/20)
Multiplayer Released! (v1.0.5)
Multiplayer truly is the reason that WolfQuest has survived since the very first release in 2007 and we are thrilled to finally bring it back in Anniversary Edition. We are still calling it a "beta" since we have more bug fixes, refinements, and improvements -- but now it's a beta for everyone to play. (9/18/20)
Multiplayer Public Beta is Almost Here!
We are on the verge of releasing multiplayer into public beta! 8/27/20
Game Goods
WolfQuest merchandise now available on Redbubble! (3/19/20)
Lost & Found
Classic Lost River map released! (3/12/20)
Sweet Dreams
FREE wolf dreams wallpaper for your computer or phone screen! (12/21/19)
Soundtrack Released for WolfQuest: Anniversary Edition
Nearly two hours of music, and we will be adding more tracks as we continue to develop the game! (12/10/19)
WolfQuest 3: Amethyst Trailer
Amethyst Mountain trailer (5/9/19)
Assorted News
Assorted news (8/15/19)
WolfQuest: Anniversary Edition: Patches and Next Steps
Patches and next steps (7/29/19)
Looking Forward, Looking Back
One week to release Early Access for Mac/PC and ... history of WQ link. (7/18/19)
Early Access Release Date
July 25, 2019: Releasing Amethyst Mountain for PC/Mac on Steam and itch.io, as Early Access.(6/20/19)
100 New Things Coming to WolfQuest 3: Anniversary Edition
A list of 100 new features and improvements! (5/23/19)
Why Why Why?
Release update and bloopers (12/27/18)
Beary Bad News
Release update and grizzly bears (sow & cubs) (12/6/18)
The Story So Far
Recap and updated release and early access info (8/16/2018)
When When When?
Original release date with updates (12/28/2017)
https://www.youtube.com/watch?v=Fr0H0D9X5Kk
Announcing WolfQuest 3: Anniversary Edition
Original announcement trailer (8/4/2017)
https://www.youtube.com/watch?v=plnOGea7Abk
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UPDATES, PATCHES, & BETAS (blog videos)
See details and notes about ALL the updates, patches and betas here:
PATCHES & UPDATES: WolfQuest: Anniversary Edition
WolfQuest Saga in Public Beta!
The WolfQuest Saga is now in public beta on Steam! See instructions at bottom of this post for instructions on how to switch to the public beta branch. If you'd rather wait until the full release, that's fine, it won't be too long! (11/18/2024)
Three New Things in Public Beta 1.1.1g
We've got a new public beta out on Steam and, along with the usual variety of bugfixes and minor improvements, it has three notable new things. (2/1/2024)
v1.1.1 in Public Beta with Persistent Packs
The next game update, v1.1.1, is now in public beta on Steam! This features the new Persistent Pack feature! Rival packs now have lives of their own: growing, shrinking, and changing over the course of years. Most if this is invisible to players, but should make the game feel more realistic. 12/7/2023
v1.1.0 Released!
We've released the next big game update, where you can raise pups on Amethyst Mountain, hunt pronghorn, customized your territory hex colors, and much more! 6/272023
Public Beta for v1.1.0
The next big update of the game is now in public beta on Steam, for those interested in trying it! We’ve had a dedicated group of private beta testers hammering on it for awhile now, so it’s in good shape but undoubtedly there are still some things that need fixing and tweaking. (6/14/2023)
Public Beta for v1.0.8l
Help test out the new injury system in beta on Steam. (5/4/2022)
Patch 1.0.7h Released with Achievements!
We've released Patch 1.0.7h, featuring achievements and some new usability features for managing your wolf and save files -- plus a lot of smaller improvements and bug fixes! (8/18/2021)
Life and Death and Beavers (v1.0.7 Released!)
Today we are releasing the next big update of WolfQuest: Anniversary Edition, with three new features — Age Perks, Ironwolf, and Beavers — plus dozens of smaller improvements and bugfixes.(5/4/2021)
Update 1.0.7...Almost Ready!
We are getting close to releasing the next game update v1.0.7, featuring Age Perks, Ironwolf, and Beavers! But we hit a few snags so it’s not quite ready yet and will remain in public beta for a few more days. In the meantime, enjoy this beaver, whose day is also not going as planned. (4/29/2021)
Slough Creek Release: The Day After
The day after Slough Creek release, some patches. (12/31/20)
Some New Stuff (Including public beta 1.0.5e)
New features for Slough Creek! New pup merch! (12/10/20)
WolfQuest 150
Today marks the 150th devblog video! Here's a semi-random selection of clips. (8/20/20)
v1.0.2c Public Beta
New beta ready for testing! See link above for details (2/13/20)
Water Smarts: v1.0.2b public beta testing
New beta ready for testing! New animal AI behaviors around water. (1/16/20)
WolfQuest: AE v1.0.2 released!
New and improved NPC pathfinding and obstacle avoidance, and controller support plus many smaller improvements and plenty of bugfixes. (1/10/20)
Public Beta Testing!
Public beta available on Steam (12/28/19)
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WOLVES
Saga: Young Hunters
Today we're looking at a very important part of the upcoming WolfQuest Saga* -- when your pups of the year learn to hunt! (3/21/2024)
Saga Smorgasbord
The upcoming WolfQuest Saga* has some big new features -- pups growing up, learning to hunt, and eventually dispersing -- but we're adding some smaller things as well, including NPC wolf injuries and having young pups be wary of water when they first encounter a crossing. (5/30/2024)
The Very VERY Hungry Pups
The most dangerous time in the life of a wolf pup begins just after the current WolfQuest game ends -- it's called "The Period of Rapid Growth," when pup food intake nearly doubles and they grow by more than 50% in a six-week period. (5/16/2024)
Saga: Hanging With the Yearlings
Lately we've been working on the yearlings -- the pups who survived their first year of life and now are helping raise the new pups of the year (whenever they're not playing or getting distracted). 1/25/2024
Dispersing Differences
We are adding sex-based odds for dispersing. Now males are more likely to disperse, and females are more likely to stay with their pack -- but to counterbalance the dispersal shift, more females in each rival pack are more likely to be interested in courtship. (1/11/2024)
Saga Social Interactions
Tommi has been working on new social interactions within the player's pack. 12/21/2023
Persistent Packs
Our new persistent packs system is shaping up. (10/12/2023)
They Grow Up So Fast
For the Saga, pups will age in four stages. (11/16/2023)
Sizing Up (and Down)
You can now set your wolf's body size freely! (7/11/2023)
The Pup Chase
It's one we've had on the list for a long time: a chase, with coordinated action between two pups. One pup playbows to invite the other to chase it, then runs off hoping that the invitation will be accepted. (6/8/2023)
More Ways to Express Yourself
So we've now got 15 new howls added to the game -- and we've revised the Howl section of the wolf customization panel so all 39 howls can be selected as either primary or secondary howls (or both!). 5/25/2023
Yellowstone Wolf Coat DLC!
The new Yellowstone Wolf Pack DLC is now available for purchase! It features 15 beautiful new coats modeled after actual Yellowstone wolves! (3/4/2021)
Faces and Places
Five wolf black coat variations to ensure more variety in the dispersals that you encounter when looking for a mate. Asked players for place name suggestions for the bigger Slough Creek map. (1/21/2021)
After Death Do Us Part
(patch 1.0.6g public beta)
A new Find a New Mate subquest if you have mate Permadeath enabled and your mate dies. (1/14/2021)
Ambassador Wolf Coats
Five new wolf coats are coming to WolfQuest based on some of the past and present ambassador wolves at the International Wolf Center. (12/17/20)
Squeaks & Tweaks
A new Squeak wolf vocalization and some tweaks to Slough Creek. (12/3/20)
Parenting Tools
More ways for the player to communicate a few essential things to their mate and to their pups. (11/5/20)
Pupdate: Behind the Genes
WolfQuest genetics system for pup coat colors and tints, personality, and stats. (9/3/20)
The Very Hungry Pups
Sneak peek at hungry pups and Look IK. (6/4/20)
Hard Rock Ballet
Refining the wolf movement on the cliffs of Amethyst Mountain (3/7/19)
Stand Out from the Pack
Wolf customization options (9/27/18)
Multitasking on the Move
Emote while moving (animation mixing) (9/13/18)
Shave and a Haircut
New fur shader (7/26/2018)
https://www.youtube.com/watch?v=obrjXHEw6kU
Playful Pups
New wolf pup models and animations (7/5/2018)
https://www.youtube.com/watch?v=eBpLVAHvxHI
Eye of the Beholder
New eye shader (6/7/2018)
https://www.youtube.com/watch?v=7EpcPZOUhgA
What's Your Favorite Howl?
New howls (5/3/2018)
https://www.youtube.com/watch?v=FGwUwoWTLxk
Genes Behind the Scenes
New genetics system (4/19/2018)
https://www.youtube.com/watch?v=wV-Dd_ror8g
By Pupular Demand
New pup models (2/8/2018)
https://www.youtube.com/watch?v=8QYGQ2GCPmY
Let it Snow!
Wolves sleeping (in new positions!) in the snow (12/14/2017)
https://www.youtube.com/watch?v=oYnhyMDggOM
Putting on the Fur
New fur shader :a tech demo of the new fur for WolfQuest (7/14/2017)
https://www.youtube.com/watch?v=0cDTdWCmJ00
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ANIMALS
Small Prey for Small Wolves
We've been building a pup XP system, most significantly when the pups are learning how to hunt elk late in their first year. But pups are learning and gaining experience every month as they grow. So we added small prey around the homesite, such as toads and voles. (4/25/2024)
The Wolverines of Hellroaring Mountain
Wolverines will be found on the upcoming Hellroaring Mountain DLC map! (3/7/2024)
Dog Days
We are adding some mutts to the the feral dog packs roaming Lost River. We've also been working on more variations of elk antlers. (8/10/2023)
New AI System for the Saga
The new AI system, which Tommi has been working on for quite awhile, is in in good shape now, so let's take a look at it. (4/13/2023)
Pronking Pronghorn
We've got a new animal joining the WolfQuest gang: pronghorn! (3/2/2023)
Howls & Growls: An Audio Outing
Yesterday Susan and I traveled to the Wildlife Science Center in Stacy, Minnesota to try to capture a variety of vocalizations by wolves and other animals. While we have quite a good number of these sound effects in the game, they still get repetitive, so more is always better. Our host was Megan Callahan-Beckel, Animal Care Coordinator, who took us around the facility and used various methods to prompt the animals to howl, growl, snarl, whimper, and whine. (11/18/2022)
Beavers (Beeaaverrrss)
Beavers are coming along. It turns out they are more complicated than one might expect. First of all, they are semi-aquatic so their movement patterns and behaviors are different than all the other WolfQuest animals — as is how wolves hunt them. We are drawing on recent discoveries by the Voyageurs Wolf Project about wolf predation on beavers, which means a new hunting mode: ambush! As always, Tommi is crafting the balance of naturalistic behavior and fun gameplay. (4/1/2021)
Is This Bugging You?
We got a suggestion from a player that it would be cool to add a special animation for the way elk sometimes pull their heads up and back when they are alarmed and fleeing wolves. We were perplexed because this is already included in the game. But no, it turns out that this animation stopped working sometime ago and no one had caught that. So, it’s back in the game now… (2/25/2021)
Happy Thanksgiving 2020
Today is Thanksgiving for those of us in the U.S., so we thought we’d give the pups a bison feast, at one of my favorite spots in the real Slough Creek. (11/26/20)
Grizzly Grab & Go
Grizzly bear attacks at the den and how to defend pups. (10/15/20
Hide and Snack
Newborn elk calves hidden in the springtime grass in Slough Creek. (10/1/20)
The Cougar Snacks Back
New ambush behaviors for the cougars. (6/18/20)
Eagle Takeout
New headcam controls to deal with eagles. (6/11/20)
Big Bad Bull Bison
New animal! Small groups of elderly bull bison. (5/21/20) https://youtu.be/98uOe4FyMig
The Story of Floppy
Floppy the Moose: A feature! Not a bug. (3/26/20) https://youtu.be/35XlTdxTtXc
NPCs Do the Darndest Things
New NPC animal behaviors and new golden eagles. (10/25/19)
Carcass Camera Trap
More realistic animal behaviors at carcasses (6/13/19)
Meet the Prey
New/improved prey! Elk, mule deer, moose, bighorn sheep, snowshoe hares, beavers (6/6/19)
Battling Bulls
Bull elk fighting behaviors (5/30/19)
Meet the Competition
New cougar model! And bear, coyotes, stranger wolves, and fox (4/11/19)
Beary Bad News
Release update and grizzly bears (sow & cubs) (12/6/18)
Peaceable Kingdom (for a Day)
Thanksgiving! The animals (11/22/18)
Stot If You Got It
Mule deer hunting (11/15/18)
Hare Today, Gone Tomorrow
New hare model (10/25/18)
Growlin' Grizzly
New grizzly bear model and sounds (4/26/2018)
https://www.youtube.com/watch?v=wQEMwSOFU9o
Vote for a New Animal!
New toad and vote for new animal (2/15/2018)
https://www.youtube.com/watch?v=tcQ1ant2y0c
Busy as Beavers
New beavers (1/4/2018)
https://www.youtube.com/watch?v=V05ULMft_7o
Hooves of Hurt
Elk defense (10/20/2017)
https://www.youtube.com/watch?v=8rwnoJbHX70
It's a Whole New Herd
New elk adults and calves (9/8/2017)
https://www.youtube.com/watch?v=ifYdpU0wyNA
Kicking it Up a Notch
Elk rear kick (8/25/2017)
https://www.youtube.com/watch?v=TpuSyPv4gC8
A Mule Deer Family
Mule deer adults and fawns (6/30/2017)
https://www.youtube.com/watch?v=ymbpLazRLM0
Summertime Snack
Mule deer fawn (6/16/2017)
https://www.youtube.com/watch?v=KbA50-qLobw
New Menu Item: Mule Deer!
Mule deer stotting (6/9/2017)
https://www.youtube.com/watch?v=K5de6lLuTq8
Picnic in the Grass
Newborn ungulates (5/17/2018)
https://www.youtube.com/watch?v=mODxbCb4EAY
Happy Thanksgiving from WolfQuest!
Wolves with new elk carcass (11/24/2017)
https://www.youtube.com/watch?v=QfyatjL05Sc
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GAMEPLAY
Shaping Up the Saga
The WolfQuest Saga* has been in beta-testing for five months now -- plenty of bugs to find and fix, but we're also making hundreds of improvements too. Many of these improvements are suggested by our beta testers, so in today's devblog I'd like to look at a few of those. (11/06/2024)
Territory Tweaks in the Saga
Territory is an essential part of a wolf's life. The territory system in WolfQuest: Anniversary Edition has worked pretty well over the last five years, but as we have been playtesting the upcoming Saga*, we decided to tweak a few things.(10/10/2024)
Problem-Solving in the Saga
With such a big expansion and revision as the WolfQuest Saga*, it's inevitable that we'll find problems --with the gameplay, with the arc of your wolf's life, with the visuals. So there's always a couple problems that need to be solved. Today we'll look at a few of those. (9/25/2024)
Quests in the Saga
Two new quests in the Saga: Growing Pups, which takes you through the period of rapid pup growth in late summer, and then Young Hunters, when you help your pups learn how to hunt elk over the fall and winter. (9/11/2024)
Switching Things Up in the Saga
One goal for the upcoming WolfQuest Saga* is to add more variety to the gameplay. We can't really change up that core gameplay, but the new quests coming in the Saga will certainly help. (8/22/2024)
Dispersals in the Saga
Today's devblog looks at an important part of the upcoming WolfQuest Saga* -- how your pups will disperse when they grow up. (7/25/2024)
A New IK System
One of our challenging tasks in the development of the Anniversary Edition was creating an IK system for wolves, so they would interact more naturally with their environment — both the ground and other objects such as elk who were fleeing for their lives from the wolves.(6/27/2024)
Hex Invaders
Rival packs and territorial conflicts get more interesting. (6/13/2024)
Saga Switchbacks
Working on a big project like the Saga* sometimes feels like climbing a mountain. And sometimes when you're climbing a mountain, the path has some switchbacks, where you have to turn and go back and forth rather than progressing directly up to the summit. (9/28/2023)
Saga Status Report
We are making good progress with the WolfQuest Saga -- which will have pups learning to hunt, growing into adulthood, and dispersing to try to find or form a pack of their own. (8/24/2023)
Amethyst Quests and Territory Hexes
In the next game update (coming somewhat soon), you'll be able to play the entire (current) sequence of quests in all maps. You can start a new game in Amethyst -- and stay there through the winter and into the next year, choosing and raising your pups. And in Slough Creek, you can start a new game and find a mate there. This of course requires homesites in Amethyst, so we've created 21 dens and nearly 30 rendezvous sites there. (5/11/2023)
Adding Abodes on Amethyst Mountain
New dens on Amethyst Mountain map for the upcoming complete quest cycle on every map. (9/22/2022)
Stumble and Tumble
Elk may stumble, giving you an easier meal. Wolf bio now allows more text -- about 250-300 words and you can now edit the bio during gameplay in Pack Info. (5/26/2022)
This n' That
This devblog looks at a few common questions about the upcoming injuries system, and gives a sneak peek at one of the new DLC wolf coats coming soon. (4/21/2022)
https://youtu.be/D3VC6Y1Bi20
New Injury System (Welcome back, Limpy!)
Minor and major injury system (and Limpy). (4/14/2022)
https://youtu.be/UZo_-JEtO2g
Questions? Some Answers!
Dave answers some player questions. (3/24/2022)
https://youtu.be/yYQ8doP-_b8
Courtship and Territory Improvements
What the title says. (2/18/2022)
Howl and Response
Dispersal wolves now howl in response to player howl. (1/13/2022)
Iconic Achievements
Achievement icons by WolfQuest moderator and beta tester Jessie Clarey — aka Loach on Discord and Steam Today’s video is a time-lapse of the Lupine Legend achievement (Finish Slough Creek as an Ironwolf), showing all the talent and artistry that goes into each of the fifty icons that she has been creating (8/5/2021)
Better Late Than Never
Cloud saves for user files, a wagon trail in Slough Creek, in-game message notifications, each stranger pack's home hex, which you can degrade but cannot claim, is now marked with a dot. (7/15/2021)
Tags, Time, and Territories
When creating a game, the host can now select several tags from a pulldown list that help describe their game. A new Sleep Mode for multiplayer. Three more territory configurations. (7/8/2021)
Achievements: Share Your Ideas!
Achievements are one of the remaining features still to be added to WolfQuest: Anniversary Edition, and we will be focusing on them soon. We’ve been working on our plans for achievements, on and off, for quite awhile. Share your ideas! (5/20/2021)
Age Perks
Instead of a standard XP system, we designed Age Perks to give players the option to experience the life of a wolf in a more naturalistic way. You start as a two year old wolf, bursting with vim and vigor, and can now progress through the years to become an elder wolf, gaining wisdom and insight into the ways of the world. The Age Perks system offers a selection of physical, clout, and wisdom bonuses for each year of your wolf's life.(4/15/2021)
Ironwolf
Ironwolf is a new hardcore mode for players who really want to live the life of a wild wolf, always one false move or unlucky kick away from death. As an ironwolf, you only live once! (4/8/2021)
loboLoco's Letdowns
We get lots of player requests and suggestions for things to add to WolfQuest. Many are great ideas and often match items on our own extensive wishlist. But we don’t add everything to our list, and for today’s devblog, we thought players might be interested to hear about a few popular requests that won’t be coming soon (or at all) and some of our reasons why. (2/11/2021)
The Big Picture
Master plan for WolfQuest: Anniversary Edition, from what’s already available in the Amethyst Mountain episode, to what’s currently in development in Slough Creek episode, to our future expansion plans with the Tower Fall episode. (9/10/20)
Bison and Stats and Tweaks, Oh My!
Substantial game update, version 1.0.4, including old bull bison, stats, hunting tweaks 7/23/20
Eagle Takeout
New headcam controls to deal with eagles. (6/11/20)
Name the Lost River Packs! (and updates)
Lost River pack names, bugfixes, plus a new physics and collision system (4/16/20) https://youtu.be/d2h1mFgcDM4
P Marks the Spot
New territory marking system (2/27/20)
Fighting Tips and Tactics (JayPlays)
JayPlays shares fighting tips and tactics needed to survive in WolfQuest: Anniversary Edition. Knowing when and how to fight (or flee) means understanding the risks and rewards when you encounter competitors – grizzly bears, coyotes, foxes, cougars, and, of course, other wolves. (1/4/2020)
Hunting Tips and Tactics (JayPlays)
JayPlays demonstrates how to find a herd, identify a vulnerable member, deal damage with risky bite-holds, and when hunting calves, avoid the dangerous hooves of the mother, and more. (11/28/19)
Hunting for the Hardcore
Crafting the hardest difficulty level. (7/11/19)
Candid Camera
Photo mode lets you freeze action to take cool screenshots (4/18/19)
Passing the Smell Test
Optimizing the new floating and ground scent system (4/4/19)
Herd Any Good Names?
Help us name the elk herds! Elk density and herds in Yellowstone and WolfQuest (1/31/19)
I Do... Do You?
Find a mate mission walkthrough (1/24/19)
Beta Testing WolfQuest 3 (JayPlays)
Guest JayPlays talks about beta testing (1/17/19)
You're Getting Veery Sleeeepy...
Wolf physiology system and HUD (1/10/19)
Fight or Flight
Stranger wolves and the fight or flight meter (1/3/19)
Stranger Danger
NPC (stranger) wolves and packs (12/13/18)
Spawning Food and Foe
Configuring animal spawning (11/8/18)
Energetic Elk
Balancing elk energy and exhaustion (11/1/18)
Bite Club 2: The Elk Kicks Back
Refining the elk hunt and bites (10/11/18)
Bite Club
Refining the wolf fight (10/5/18)
Playing Dead
Player poll about death consequences (9/20/18)
I'm the Boss...or Not
Wolf fighting (8/30/2018)
Good Mate Hunting
Mate hunting (8/23/2018)
You Had Me at Playbow
New courtship gameplay (8/9/2018)
https://www.youtube.com/watch?v=x5zKz_MSyaQ
Emote Yourself
New emotes for your wolf 8/2/2018)
https://www.youtube.com/watch?v=envkYw5FJc4
The Better to Smell You With
New scent view system 6/28/2018)
https://www.youtube.com/watch?v=uDeyLmNOS2M
For Better or For Worse
Mate AI and personality (6/14/2018)
https://www.youtube.com/watch?v=bRQsAh1ENKc
Herding Calves
New elk calf behaviors (5/31/2018)
https://www.youtube.com/watch?v=UgXWceqaVdw
Feeling Territorial
New territory system (3/29/2018)
https://www.youtube.com/watch?v=SD-O75-jVKU
Hungry (Sometimes) Like the Wolf
New hunger model (3/22/2018)
https://www.youtube.com/watch?v=dilzt2DG4P4
Design Challenge! The First 15 Minutes
Suggestions for start of game (3/1/2018)
https://www.youtube.com/watch?v=jHs9MGKaYHI
Cleverer Coyotes
New coyote AI (2/22/2018)
https://www.youtube.com/watch?v=b6aEloi7xD0
Moveable Feasts
Picking up food chunks (1/11/2018)
https://www.youtube.com/watch?v=erRzNsQHHfc
Flock Around the Clock
New global animal movement system (12/1/2017)
https://www.youtube.com/watch?v=spG2xAEVyj0
Mission Simpossible
Suggestions for secondary quests (11/17/2017
https://www.youtube.com/watch?v=1miy4LZ6mHY
Vote! Fate of the Mate
Vote on mate death (11/10/2017)
https://www.youtube.com/watch?v=XbKPNRrFj50
Ride of the Wapiti
New elk herding mechanics (10/13/2017)
https://www.youtube.com/watch?v=roTLFyRGfkY
Where the Wild Elk Are
New elk spawning systems (9/1/2017)
https://www.youtube.com/watch?v=jIz9tKv90S4
I Smell Elk!
New scent gameplay (7/21/2017)
https://www.youtube.com/watch?v=JM_O986pXPw
By Popular Demand...Hydration!
Ability to drink water (6/3/2017)
https://www.youtube.com/watch?v=8fXNbG5gEPU
__________________________________________
MULTIPLAYER
Slough Creek Multiplayer Released!
Raise pups in Slough Creek with old or new friends online. 12/16/2021
Another Slough Creek Multiplayer Progress Report
Testing, tuning, tweaking, and fixing are continuing apace on the upcoming Slough Creek multiplayer mode for WolfQuest: Anniversary Edition. Today's devblog looks at a couple features (e.g MP genetics) along with the ongoing task of tuning and balancing the game for multiplayer. (11/18/2021)
Slough Creek Multiplayer Progress Report
Slough Creek multiplayer is shaping up! Here are some new things unique to Raise Pups games, along with some sneak previews of gameplay and — of course — some amusing bugs. (9/30/2021)
Multiplayer Released! (v1.0.5)
Multiplayer truly is the reason that WolfQuest has survived since the very first release in 2007 and we are thrilled to finally bring it back in Anniversary Edition. We are still calling it a "beta" since we have more bug fixes, refinements, and improvements -- but now it's a beta for everyone to play. (9/18/20)
Multiplayer Public Beta is Almost Here!
We are on the verge of releasing multiplayer into public beta! 8/27/20
New Game Accounts
How the make a new account in WQ:AE. Yes, you can keep your 2.7 username. 8/13/20
Multiplayer A Medley of Multiplayer Matters
A myriad of multiplayer improvements. 8/6/20
We Came, We Peed, We Conquered
Territorial acquisition and maintenance in multiplayer. (7/16/20)
Multiplayer Mayhem
Testing and tweaking multiplayer: balancing the elk hunt, new color-blindess-friendly pack territory colors, and refining the wolf fights. (7/9/20)
Sleeping Beauties
New multiplayer sleep mode syncs players. (6/25/20)
Multiplayer Momentum
Dev team multiplayer testing: snippets from a 75-minute session (5/14/20)
Multiplayer Test Session
Dave, Tommi, Mikko & Andrei test multiplayer. (4/9/20) https://youtu.be/OwohGJ1MjgM
New Tricks for the Pack: Improving Multiplayer Functionality
Multiplayer suggestions (1/25/2018)
https://www.youtube.com/watch?v=o17JEpzcQuE
__________________________________________
ENVIRONMENT
Hellroaring Along
Progress on the upcoming Hellroaring Mountain DLC map, including the rivers and a sneak peek at the new achievement icons and dreams.(4/4/2024)
Homesteading Hellroaring Mountain
The upcoming Hellroaring Mountain DLC map is shaping up nicely! Like every game map, it needs a lot of potential den sites. (2/22/2024)
Hellroaring Rocks!
I've been working on the upcoming Hellroaring Mountain DLC map. Today we take a look at the challenges of creating a landscape dense with granite outcrops at high elevations and a metamorphic schist river canyon. Yes, it's time for another geology-mapmaking devblog! (10/26/2023)
Eight Enjoyable Enhancements from the Backlog
We’ve had time to dig into our backlog (a long list of minor improvements and enhancements) and get a few things done. Today's video shows eight of them that we think you will find enjoy. (3/30/2023)
https://youtu.be/JaSng6ffVL4
Amethyst Rocks!
While working on several new rock dens, I realized that I had never quite gotten a handle on the types of rocks in this area of Yellowstone. So this past week, I again dug into the geology of Amethyst Mountain and Specimen Ridge. (2/9/2023)
Some New Sites in Lost River
We've added three new dens and seven new rendezvous sites to Lost River (DLC). We've also made the Lost Luck silver mine (in the Temple Rocks area) explorable. (1/12/2023)
Dashing Through the Snow
We’re digging deeper into winter verisimilitude, which means that deep snow is coming to WolfQuest in the next patch! Snow so deep that animals make tracks as they move through it! (10/13/2022)
Lost River Rocks!
Creating the create a geologic environment of the fictional Lost River map. (9/1/2022)
Opening Doors in Lost River
Tommi's new navgrid subsystem for small areas will allow wolves to enter more buidlings in Lost River. This week's video shows how this new subsystem works at the Lost Cup Coffee shop in downtown Lost River. (8/11/2022)
Designing Dens in Lost River
Raising pups will be a main attraction of the new, expanded Lost River DLC map, which we expect to release later this year. Those young pups require a protected place in their first two months, of course, and so I've been designing and building dens for them all over the new map. Today's video shows two of them in progress -- both using new den meshes, and one nestled in the roots of a new Red Maple tree. (7/21/2022)
Busy as Beavers in Lost River
I've been focused on Lost River -- the upcoming, greatly expanded version of Lost River which we will release later this year as DLC. There's plenty to do on it -- setting up all the seasons, refining the terrain and points of interest, creating an interesting variety of dens, beaver artifacts, and working with artists on new....features....in Lost River. (6/30/2022)
Lost River: On the Road Again
Lost River! Refining the forest patterns on the map using some algorithms and Perlin noise patterns. (6/9/2022)
Lost River: Shaping the Terrain
The new, greatly expanded Lost River map is coming along nicely! (2/3/2022)
More Flora and Nimbler Navigation
Improvements to the natural environment, adding more (and better) tree stumps in the woods and more ground clutter in the form of dead logs. New bushes, snowberry and huckleberry bushes, and Indian paintbrush flower.
Tommi has refactored and overhauled the NPC navigation, pathfinding, and obstacle avoidance systems, making those smarter and more robust. (10/15/2021)
Another Dam Video
Actually, this is our first dam video, but it may not be our last! Beavers are coming soon to WolfQuest: Anniversary Edition! Today’s devblog looks at how we are modifying the Slough Creek environment to match what beavers really do in the real world. (3/28/2021)
Meet Me at Elk Tongue
Player-suggested place names on the Slough Creek map. (2/4/2021)
Faces and Places
Five wolf black coat variations to ensure more variety in the dispersals that you encounter when looking for a mate. Asked players for place name suggestions for the bigger Slough Creek map. (1/21/2021)
Happy Howlidays from WolfQuest!
Happy howlidays and a merry new year from all of us at WolfQuest! We appreciate everyone’s support and patience over the past four years. (12/24/20)
Rendezvous Rock
A boulder marking the center of your rendezvous site. (11/19/20)
Slough Creek...Bit By Bit
Slow, steady progress on our feature list and some are revisions based on feedback from our private beta testers, who have been playing the game intensively for several weeks now. (11/12/20)
Happy Howloween!
Halloween decorations in both games! (10/22/20)
Make a Hole!
Creating "under a tree" dens – the last of three types of dens in Slough Creek (10/8/20)
Nice Ice
Creating new 3D models of ices floes and chunks for early spring in Slough Creek (9/24/20)
Boulderriffic!
Everybody gets a boulder! (5/28/20)
Stop and Smell the Arnica
Tweaking wildflower models to include in Slough Creek to add some nice spring color (5/7/20)
Swamping Slough Creek
Spring changes in the Slough Creek environment: the lingering presence of snow on north-facing slopes in April, and the floods that often fill the meadows with water in May (4/30/20)
Creeking Along
Creating an unnamed creek that feeds into McBride Lake above First Meadow (4/23/20)
Hard Rock Den
Creating a rock den in Slough Creek. (4/2/20)
Marching Along
Winter is coming to WolfQuest! (3/5/20)
A Game for All Seasons
Seasons and some changes you will experience as time passes. (2/20/20)
Slough Creek Rocks!
Improving the beautiful granite outcrops that make Slough Creek so distinctive. (2/6/20)
A Den of One's Own
A first look at the first type of dens: basically a hole in the ground.(1/30/20)
A Peek at Slough Creek
A quick look at WolfQuest: Anniversary Edition’s next map/episode Slough Creek, now in development. (1/23/20)
I'm Dreaming of a White Cliff Rock...
Snow accumulates on cliffs! Today’s video shows that new shader in action. (12/13/19)
WolfQuest Patch Notes - v1.0.1a
Lots of fixes and new aspen trees! (11/1/19)
Cliff Face Lift
Improved cliff terrain (9/20/19)
Shadow Play
Better shadows to the horizon! (7/4/19)
The Music of Sound
Creating the soundscape (5/2/19)
Really Old Trees
New models of the petrified tree forest in Amethyst Mountain (4/25/19)
Weathering Heights
Weather effects (3/28/19)
Music and Elk Herds and Trees, Oh my!
New music, the new elk herd names, and whitebark pines. (3/21/19)
The Long and Winding Lamar
Creating the Lamar River (2/28/19)
I've Been Working on the River
Making improved rivers and creeks (2/14/19)
Running Through the Woods on a Snowy Evening
Dynamic weather system snow effects and holiday greeting (12/20/18)
Into the Woods
New forests (11/29/18)
Our Douglas-firs are Tree-mendous
New Douglas-Fir tree models (9/6/2018)
Render in the Grass
New grass and sagebrush (6/21/2018)
https://www.youtube.com/watch?v=DBMV_q00yKQ
At World's End
Creating the world beyond the map (5/24/2018)
https://www.youtube.com/watch?v=keDDSjmUYJg
Cliff Notes
Creating cliff terrain and bighorn preview (4/12/2018)
https://www.youtube.com/watch?v=cpUawoSEtaY
Texturing the Terrain
Creating realistic ground textures on the terrain (3/8/2018)
https://www.youtube.com/watch?v=LnW_ZO0GESM
Roughing Up the Terrain
Using new tools to create more detailed terrains (11/3/2017)
https://www.youtube.com/watch?v=r_PIVvLP-wQ
Take Me to the River?
Drinking from the Lamar River (10/27/2017)
https://www.youtube.com/watch?v=jcZgzQmuOpA
Mapmaking
Creating new and bigger maps (7/28/2017)
https://www.youtube.com/watch?v=Ht2GLhxSwps
_________________________________________
MUSIC & ART
Achievements in the Saga
Eighteen new achievements for the Saga! Longtime WolfQuest player/beta tester/moderator Loach (Jessie Clarey-Berthiaume) has created all of the achievement icons already in the game, and she created the icons for half of these new achievements. Rolin Serna (who created the beautiful splash image that you see when you launch the game) created the other nine new icons. Each one is exquisite.(10/24/2024)
Buzza's Banjo Pups for the Saga
In the upcoming WolfQuest Saga,* pups will keep growing -- changing from cute little furballs into enthusiastic, awkward teenagers who must plunge in and learn how to hunt the hard way. These older pups needed some new music tracks that captured their gangly charm. (7/11/2024)
New Title Art!
New title art, created by longtime WQ player Rolin... So don't be surprised when you see this new artwork on the Steam store. It is the same game! (3/13/2023)
Tim Buzza and the Music of WolfQuest
We have finally updated the WolfQuest Soundtrack DLC with new music tracks added to the game last year: Age Perks, Waiting for a Beaver, Premonition, and A Peaceful Passing. (3/11/2022)
https://youtu.be/tx_UVQOXI8M
Slough Creek Soundtrack!
We've added all the new music from Slough Creek to the WolfQuest Soundtrack and Music Extras. That’s 17 new tracks (45 minutes) of new music by Ben Woolman and Tim Buzza. The soundtrack is now 80 tracks, over two and a half hours of original music. (1/7/21)
Soundtrack Released for WolfQuest: Anniversary Edition
Nearly two hours of music and we will be adding more tracks as we continue to develop the game! (12/10/19)
Music and Elk Herds and Trees, Oh my!
New music, the new elk herd names, and whitebark pines. (3/21/19)
Play That Wolfy Music
Implementing adaptive music (10/18/18)
A Little Elk Music
New elk hunt music (7/19/2018)
https://www.youtube.com/watch?v=NcGUgk2POLk
Tune Up
Adaptive music intro (2/1/2018)
https://www.youtube.com/watch?v=7j0PT4EerQA
_________________________________________
TECHNICAL
Public Beta Testing!
Public beta available on Steam (12/28/19)
November Progress Report
What Dave, Tommi, Mikko, Andrei, and Susan are working on (rocks, wayfinding, multiplayer, controller support, audio & new dreams) 11/21/19)
Raising Hills in Slough Creek
Crafting realistic granite hills around Slough Creek using Unity tools. (11/14/19)
New Beginnings
No WolfQuest 2.7 wolf import as planned. (7/21/19)
WolfQuest, Graphics Cards, and You
How your graphics card affects performance and quality (6/27/19)
Zeno's WolfQuest
Technical tweaks and Zeno's paradox (2/21/19)
Honing Performance
Optimizing the game (2/7/19)
_________________________________________
RESEARCH TRIPS
Hellroaring Mountain (WolfQuest Goes to Yellowstone)
We are working on a new DLC map for WolfQuest: Anniversary Edition, centered around Hellroaring Mountain in north-central Yellowstone. On our most recent visit to Yellowstone, we hiked into this area to get a look at it firsthand. (9/14/2023)
Reality Check: Back in Yellowstone!
WolfQuest returned to Yellowstone on our third research trip for WolfQuest: Anniversary Edition. This video looked at a few aspects of real nature and how the game shapes up in comparison — and a few ways that we've been working since coming home to nudge the game a bit closer to reality. (9/23/2021)
WolfQuest Returns to Yellowstone: Slough Creek
August 2019 research trip to Slough Creek (11/8/19)
WolfQuest Returns to Yellowstone: Amethyst Mountain
Another WolfQuest research trip! (9/13/19)
WolfQuest Goes to Yellowstone (Part One)
Introduction to Yellowstone 2017 research trip (9/30/2017)
https://www.youtube.com/watch?v=l5yomdmN-dk
Verisimilitude
Pictures from Yelllowstone 2017 research trip (10/6/2017)
https://www.youtube.com/watch?v=f_rtJp6WgX4
WolfQuest Goes to Yellowstone: Amethyst Mountain
Hiking across Lamar Valley and up Specimen Ridge on the 2017 research trip (12/7/2017)
https://www.youtube.com/watch?v=gu4apywl6nY
WolfQuest Goes to the International Wolf Center (2018)
Research trip to International Wolf Center (3/15/2018)
https://www.youtube.com/watch?v=hOLTsnPsJOI
WolfQuest Goes to Yellowstone: Slough Creek
Hiking through Slough Creek on the 2017 research trip (4/5/2018)
https://www.youtube.com/watch?v=0LUK_37Ce2U
__________________________________________
HISTORY of WOLFQUEST
Wildest Dreams: Chapter 2
At last, the second chapter of our documentary video series about the history of WolfQuest. This chapter covers the continued development of the original game from 2008 through the end of the project in 2012...and then the revival as WolfQuest 2.7 in 2015. (2/8/2024)
https://youtu.be/hFNKX-cNccw
Wildest Dreams: The Story of WolfQuest (Chapter 1)
History of WolfQuest, now over a decade old! (12/21/2017)
__________________________________________
ENTERTAINING BUGS
The Bugs Board: Saga Edition
The WolfQuest Saga* has been in public beta on Steam for ten days now. Lots of people are playing it. Lots of them are submitting feedback and bug reports. And we appreciate all of them! Today's devblog takes a look at a few samples from more than 15,000 reports that we've received during the public beta. (11/28/2024)
https://youtu.be/_pHGftE4AJ8
Silly Saga Bugs
The upcoming WolfQuest Saga* is a continuation of the existing game, but it's also a major revision of the existing game, with some very deep changes in multiple game systems. And that means bugs! (8/8/2024)
The Bugs Board
How bug reporting works. Watch Dave on work the bugs board. 7/30/20
The Bug-Eyed Wolf and Other Bugs
More entertaining bugs. 7/2/20
Some Things That Are Not Coming to WolfQuest 3
Trees, sliding elk, sleeping with the elk, more trees...(5/16/19)
Looking for Trouble
Testing and looking for bugs (3/14/19)
Why Why Why?
Release update and bloopers (12/27/18)
How to Bite an Elk
New biting mechanics in development (7/12/2018)
https://www.youtube.com/watch?v=KntTJjeI3vw
May Q&A
Wolf bugs with inverse kinematics (5/10/2018)
https://www.youtube.com/watch?v=lSiSP_zC_X0
A Very Limber Wolf
Wolf bugs with inverse kinematics (1/18/2018)
https://www.youtube.com/watch?v=wWJjS9NnrIA
Knocking it Out of the Park
Elk collision bug (9/15/2017)
https://www.youtube.com/watch?v=hu3DQaaHSmc
New Hunting Moves
Elk biting bug (8/11/2017)
https://www.youtube.com/watch?v=KGTYLlTBBro
Multiplayer Released! (v1.0.5)
Multiplayer truly is the reason that WolfQuest has survived since the very first release in 2007 and we are thrilled to finally bring it back in Anniversary Edition. We are still calling it a "beta" since we have more bug fixes, refinements, and improvements -- but now it's a beta for everyone to play. (9/18/20)